Unity 5.6.4f1
I am getting this error while initializing the IAP for android in unity:
I/UnityIAP: IAB helper created.
I/UnityIAP: Starting in-app billing setup.
I/UnityIAP: Billing service connected.
I/UnityIAP: invoking callback
I/UnityIAP: Checking for in-app billing 3 support.
I/UnityIAP: In-app billing version 3 supported for com.facerollgames.vr
I/UnityIAP: Subscriptions AVAILABLE.
I/UnityIAP: VR supported.
I/UnityIAP: onIabSetupFinished: 0
I/UnityIAP: Requesting 1 products
I/UnityIAP: QueryInventory: 1
I/UnityIAP: invoking callback
I/UnityIAP: Querying owned items, item type: inapp
I/UnityIAP: Package name: com.facerollgames.vr
I/UnityIAP: Calling getPurchases with continuation token: null
I/UnityIAP: Owned items response: 0
I/UnityIAP: Continuation token: null
I/UnityIAP: Querying SKU details.
I/UnityIAP: Querying owned items, item type: subs
I/UnityIAP: Package name: com.facerollgames.vr
I/UnityIAP: Calling getPurchases with continuation token: null
I/UnityIAP: Owned items response: 0
I/UnityIAP: Continuation token: null
I/UnityIAP: Querying SKU details.
I/UnityIAP: onQueryInventoryFinished: true
I/UnityIAP: Inventory refresh successful. (response: 0:OK)
W/Unity: Unavailable product com.faceroll.vr.fullgame -com.faceroll.vr.fullgame
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
E/Unity: Reset MainUI
(Filename: ./artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
I/Unity: No products available for purchase!
I don’t know this error derived from where and why it occurs! any idea?