Edit → Project settings → Player
Select “Android” tab
There’s a checkbox “Auto graphics API”.
If it’s checked, try unchecking and moving the APIs around.
Thank you! I’ve been tearing my hair out over this for a couple of days. I’d built a small test app that had an identical setup to my very big main app. Both were set for performance. I could not understand why my main app had no shadows. This fixed it.
Now that I have it working, should I really be using something like the “Dynamic Shadow Projector” on mobiles?
Thank you for this, worked for me, though took me a couple minutes to realise it is the matrix of check boxes at the top and selecting the droplist to fine tune.