No Shadows on iOS, (But there are shadows on Android and Editor)

I tried everything…

I’m using URP 12.1.6 on Unity 2021.3.2f1

When I compile for iOS, there are no shadows at all on the iPhone.
I’ve created an empty project and I can see a shadow from the simple sphere on a simple box. (On the same iOS device)

I’ve compared all Shadow settings in URP Balanced profile, Quality settings, Light, and Camera.

Here are the settings from the working project.

And here are the settings that don’t work…

Where else can I look??? Please help!

Player Settings seem to match too

8484524--1128326--IMG_4853 Small.jpeg 8484524--1128329--IMG_4856 Small.jpeg Here’s a comparison.

Seems like this was the case. My Asset was empty. I added the light settings and it did the trick… Hope it helps someone, I spent 2 days =)

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I have two scenes, one of them has lighting settings set, the other is not.
For me the issue is at somewhere else, still trying to figure it out. Works fine in the browser across different quality settings.