I tried everything…
I’m using URP 12.1.6 on Unity 2021.3.2f1
When I compile for iOS, there are no shadows at all on the iPhone.
I’ve created an empty project and I can see a shadow from the simple sphere on a simple box. (On the same iOS device)
I’ve compared all Shadow settings in URP Balanced profile, Quality settings, Light, and Camera.
Here are the settings from the working project.
And here are the settings that don’t work…
Where else can I look??? Please help!
Player Settings seem to match too