I’ve started a new project in Unity, and set up a simple scene. The shadows work fine.
However, when I switch the platform to Android, all the shadows disappear, like they’ve been turned off.
Things I’ve checked/done:
- Increased the shadow distance for Android in Quality Settings. No effect.
- Changed Graphics Emulation to No Emulation. No effect.
- Checked that all Lights and Objects are casting and receiving shadows.
- Switching back to PC platform shows shadows. Switching back to Android has no effect.
- Tried building and running the project on Android, shadows are still not present.
I am starting to wonder if this is a bug. Is there anything else that I have not tried that could be the cause?