I’m a beginner on Unity and I encountered a problem.
I have imported a 3D fbx model (Assets > Import new asset…) and when I try to apply a new material (not even an embed material) on it in Unity, only the main color on the texture is applied.
I mean, if it is a sand texture, my object will appear all brown.
I tried to change some of the properties of the model through the “Model/Rig/Animation/Materials” tabs but nothing worked for me so far.
If I apply this texture on a cylinder built in Unity for example, it works great.