No way to get the global time of a clip that is in a Sequence?

I have tried looking through the code and am not seeing a clear way to get the actual Global time of a clip when it’s in a sub-sequence instead of the root. The clip.start is returning its local time, not the time the clip is in the overall playable graph timeline.

I see the Editor code uses its own unique data to show Global time that seems to only exist in Editor space code. Is this really the case? Being able to get global time seems like a very core function that should exist…

If not, then I guess I will have to traverse the graph and add up the time…

Hey Invertex ,

You can check this method GetInspectedTimeFromMasterTime(Double) that converts time from the master timeline to the current inspected timeline.

I hope this helps ! If you have any further questions or concerns, feel free to reach out!