Is it impossible to update a PhysicsMaterial2D without having to disable and re-enable the collider? Doing so will make triggers that the player is in send unwanted events.
I’ve searched for hours and all i could find was people mentioning that it was “bugged”, posts ranging from 2010 to 2016, i’ve tried creating a new PhysicsMaterial2D and setting my collider’s shared material to this new material, in the inspector i can see the new material and i can even print the values and everything seems fine but nothing actually changes, character doesn’t truly use the new materials.
I’m trying to change the friction, nothing seems to work other than disabling and re-enabling the collider.