Noise Effect

Hi, I’m a having a problem with the noise effect. I added it to a camera and it’s doing it’s job ok. The only thing I would like of it is to limit the noise to the objects, not the background also. Is such thing possible by modifying the shader code? Thanks

i am not sure i understand your goal correctly, but you can always use _CameraDepthTexture (“free” when running deferred) in your shader to exclude pixels at a certain distance.

You can achieve the effect you want with a replacement shader instead of an image effect.