Hello fellow developpers
To begin, I am quite new to game development. For a while now, I have been trying to create a procedural desert map for my game. I found some tools that can generate noise maps for deserts but they are quite expensive. Thus i’m trying to make my own noise generator. I fail to find information about noise map generation or more specificly, the transformations used on the noise maps to create the desert-like noise map. I have included an image of a height map that I found which can be used to create a desert. I was wondering if, given the right transformations, it could be possible to create a noise map that looks like that. Where would I have to look to find information about these noise maps? Also, is there a better way to do it ?
Thanks in advance