Non foreground app looses network connection

Hey All:

We are having trouble keeping a non-foreground app connected in a multiplayer session. I’m not sure about the standalone player logic, but when non-foreground and acting as the game “host” we seem to only be able to stay alive for about 20 seconds.

Any thoughts on this?

Is it set to run in background either in the settings or with Application.runInBackground = true ?