Hello,
I’m beginner with unity and i’m still more a begginer for animation
My problem is strange, i want change the speed of animation to négative speed for reverse the animation, that works but its not instané.
I record this :
The multiplier speed is correctly change but , i don’t understand why this is not instantaneous.
This is the code i use :
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class opendoor : MonoBehaviour {
public List<GameObject> electricite;
public Animator aniopen;
public bool alimente = false;
private bool prealim = false;
// Use this for initialization
void Start () {
//aniopen.speed = 0;
}
// Update is called once per frame
void Update () {
prealim = true;
foreach (GameObject activateur in electricite)
{
if (activateur != null)
{
elec scriptactivateur = activateur.GetComponent<elec>();
if (scriptactivateur.electricity == false)
{
prealim = false;
}
}
}
if (prealim)
{
alimente = true;
aniopen.SetFloat("mouvementspeed", 1);
}
else
{
alimente = false;
aniopen.SetFloat("mouvementspeed", - 3);
}
print(alimente);
}
}