Non Pixel-Perfect canvas and animated UI elements

Hey,

So in my UI I used the “legacy” animation system to create a little popup animation. All I’m animating are things like colors and rect transforms. However, if I don’t check the Pixel Perfect option, the changes made by the animation are not displayed. I can see the properties animating in the inspector, but the UI itself will not display any changes until I modify the properties directly from the inspector. My guess from my experience with working with the old GUI would be that the UI isn’t being set dirty or something when not in pixel perfect mode?

Update:

I just made a new animation, and like the other one the canvas does not update properly, even with pixel perfect enabled. Obviously the UI and animations (maybe its just the legacy animation system) don’t play well together.

Update 2:
I decided to switch to using mecanim to animate the UI, even though I feel like it is a bit unnecessary to use such a complex system. but in the end doing it that way worked out ok.