I have this cow model with 2 textures I wanted to make 6 of 1 and 6 of another. So i placed 12 cows Olaced all individually no duplication or prefabation(not a word:but maybe it will catch on:smile:). But any change i make to 1 cow effects them all. I next tried making two seperate prefabs but the prefabs are effected by each other as well???
How can i completely break connections between them?
I should let someone else answer because I don’t have that much experience with models, but it might be because they share the same material, so you need to give the ones with a different texture, a different material.