Not done, doesn’t look at all professional yet, but I’m hoping it’ll get there soon. Just looking for a little feedback at this point.
(Read the help, some of the controls aren’t exactly obvious at this point)
Hopefully my big project will have enough done to show soon
It will look heaps better once you spend a bit more time on the shaders. I think the level could benefit from a second uv set, with some grime or occlusion baking, just to aid the players orientation? the blocks are cool, but repetitive, and a bit disorientating.