Hello Folks,
I’m having fun with Unity iPhone and its ease of use. But have an non-Unity issue that I hope someone has some advice for.
To create billboard animations (explosions, etc) I have several tools like 3D Studio Max, Particle Illusion, etc.
These tools output a sequence of files for each frame of the animation (anim-0001.tga, anim-0002.tga, anim-0003.tga, etc…).
I have read and agree that tiling these into a single file for use on iPhone will be much more efficient for limited iPhone resources.
I am seeking help/advice on tools or methods for converting a sequence of animation files (tga files) into a single tiled animation file (tga file). I am using tga files in order to get transparency. If there is a better file format to use would appreciate advice there as well.
I have already created/copied script code that will properly display the “sub-tiles” within a single file. It works good.
But I had to manually create the single file using the sequence of files in photoshop. I am doing 64x64 pixel tiles into a 256x256 single file for 16 frame animation. Very error prone and arduous.
Any help greatly appreciated!