I have the ‘associated script can not be loaded, check compiler errors’ for all my scripts, although it was working fine yesterday, as far as I am aware I haven’t touched anything, so my question is: What?
Should add that there are no actual compiler errors.
UPDATE - My other project on my mem stick works, the scripts in there are fine, just the ones on my comp suck
Close Unity, then try deleting the Library/ScriptAssemblies directory, or the whole /Library directory to force Unity to re-import & rebuild when launching it.
Edit: maybe you lost the .meta files of the /asset directory during a copy or delete. They may be “hidden” files. Unity needs those files.