Well as you can see by the title im a newb with Unity and im having some problems with collision detection. What I am trying to do is detect a collision between two character controllers and act on it, I have this code attatched to one object.
void OnCollisionEnter(Collision obj)
{
Debug.Log("Collided!");
if (obj.gameObject.tag == "tail")
{
gameOver = true;
Debug.Log("You lose!");
}
}
My problem here is that no collisions are being detected, I have tried attaching ridgid bodies to the objects but nothing seems to work and i am unsure whether its my code ot something else and im hoping someone here can help me out.
Thank you in advance.