Noob problem please assist

First things first, use code tags:

using UnityEngine;
using System;
public class Clock : MonoBehaviour
{
    public Transform hoursTransform;
    public Transform minutesTransform;
    public Transform secondsTransform;
    const float
    degreesPerHour = 30f,
    degreesPerMinute = 6f,
    degreesPerSecond = 6f,
    fullCircle = 360f;
    void Awake()
    {
        DateTime time = DateTime.Now;
        var secondeRotation = time.Second * degreesPerSecond;
        var minutesRotation = time.Minute * degreesPerMinute + secondeRotation / fullCircle;
        var hoursRotation = time.Hour * degreesPerHour + minutesRotation / fullCircle;
        secondsTransform.localRotation = Quaternion.Euler(0f, secondeRotation, 0f); -- this line throws the unassigned exception
        minutesTransform.localRotation = Quaternion.Euler(0f, minutesRotation, 0f);
        hoursTransform.localRotation = Quaternion.Euler(0f, hoursRotation, 0f); 
    }
}