Hi guys,
A year ago I released a GameSalad title, Max Vector… which is about 5% of the game it could have been, thanks to an extremely buggy and limited SDK. I’ve been learning C++ full time for the last few months, but oddly enough have decided to rebuild MV in Unity, so I can deploy across multiple systems.
I have an instantiation script for the main player bullets but I need to offset the spawn point so that they are not appearing in the middle of the ship… sorry for the noob question but I’m not quite up on the JS syntax…
How would I go about this?
Cheers!
Karl.