Noob question about importing Blender models

I never do actual material work in Blender, just use it for modeling and UV unwrapping, then set all Materials up properly in Unity, making a Prefab there.

Here is a random shotgun scattering of useful Blender / Unity information:

Unity imports Blender3D objects as FBX via a little Python script:

The Python script that Unity uses (substitute your Unity version number or search) to import:

./Hub/Editor/2020.2.1f1/Unity.app/Contents/Tools/Unity-BlenderToFBX.py

More on fixing it:

Blender3D objects used as trees / detail in Unity3D terrain (See the second half of this response)