Noob question about physics(collision)

Hello,

I just finished very simple shooting game as my first game and I’m starting to practice making action RPG game elements.

I made graphics, player and all physics model then applied movement, jump for player.
All worked quite well which was very surprising. But there is one issue about collision.
I put rigidbody and collision on player and collision on terrain so player can stand on terrain.
But when player collides to terrain on side of terrain while jumping, player inclines not standing still.

Is there any way I could make my player stand still with that collision?
Thank you so much in advance!!!


I think what you want is freezing rotation:
9537712--1346587--upload_2023-12-19_13-15-14.png
That should keep your character upright regardless of the ground inclination.

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Ahhhh thank you so much!!! Skilled people like you make my day brighter. Really appreciate it!!!

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