Noob question alert. Thanks for your help.
I’ve created a class and a CustomEditor for it. The class in question, say A, has instances of two subclasses, say B and C.
Now, in class A I’m using a field Dictionary<B,List>, but this doesn’t seem to survive “save scene” or “save project”. The field is private, with [SerializeField]. Am I doomed to not be able to create dictionaries based on objects? Also, Undo.RegisterObject() doesn’t seem save changes to the Dictionary<> field.
Thank you!