I'm sure this is a simple question, but I have attached a particle system to a missile (Asset Folder > Smoke Trail), How do I make the particles 'appear' faster?
Example: My missile is moving very fast, what setting will control the 'birth speed'. Because right now, when it leaves a trail, you can hardly see the particles that are left behind.
ok this is pretty simple... just change the min/max emission to the level you need.. you might also want to lower the min/max energy because it will slow down the game if you have lots of emissions...