I’m trying to use the Simple water package from the standard assets, but the It seems like the Normal map is not working for me, and It is actually assigned to the material, this is what I’m getting
All normalmaps work properly on other materials, but it doesn’t seem to work with the simple water shader. Is it a unity bug or something?
Ok, I replaced the shader included in unity with (I think) an older version: SpacePlace/Chillin/Assets/Standard Assets/Water (Basic)/Sources/Shaders/FX-Water Simple.shader at master · sklise/SpacePlace · GitHub and now It seems to be working!
Maybe it is a rendering bug, and maybe it will be fixed on next version. However, this worked for me.