Hi tried submitting this a second ago and it didn’t work properly so if the thread appears twice can Admin/Mod delete one pls.
My problem is this I’ve made an object in Blender, imported it to Unity dragged over an Colour Image Texture and my Normal Map, I put both on the object but my Normal doesn’t seem to be affecting the Colour Texture Image, what have I failed to do to make them work correctly, is there something I should be selecting or changing an option in Unity?
@Dreamora, thats a bit beyond my current level of knowledge, I’m just trying to create a scenery pack, just finished it all in Blender and trying to get it to work in Unity.