I am using a unity WebGL build in angular13 project but I am not able to cache Unity WebGL build files ( .data and .wasm extension ) in IndexDB with the deployed version while it’s working fine if I run angular application locally.
I am using a unity version 2021.3.18f1 and below are the player settings option I am using to build : -
WebGL Template : Minimal
Data Caching : Enabled
Compression Format : Disabled