For some reason, a cube that usually picks up collision is not working. I duplicated it from a working cube, made it bigger, and called it “Armour”. It is a complete mystery to me, as the projectile should be at least bouncing off it, but it is just going straight through it. It is very annoying, could someone please suggest why it mught be happening.
Did the collider scale with the cube? That may be your problem.
What do you mean by that?
The cube should have a box collider. When you scale the cube up, the box collider will stay the same. You have to go into the inspector and find the component called “box collider.” Then go to scale and match the box collider’s scale with the objects scale.
Thanks, working now. That wasn’t the problem, but I appreciate your help.
So, what did you do to make it work?