Not detecting installed ARCore with Android 11

Hello!

I’m having problems using ARFoundation with ARCore. When the app is started in device, it requests to install the latest version of Google AR Services (ARCore).

As you can see in the screenshot, AR services are already installed and updated. Although AR does not work in the app. This problem appears when targeting API level 30 (level 28 works fine). Consider next environments where I did tests:

-Followed guides: دعم حزمة ARCore لمطوّري Unity  |  Google for Developers
-Devices: Pixel 3 (not working), Samsung J7 (working)
-Unity version: 2019.4.9f1
-AR Foundation versions: 2.1.8 (verified), 4.0.8 and 4.0.2
-AR Core XR Plugin versions: 2.1.11 (verified), 4.0.8 and 4.0.4
-Projects: New clean Unity project and official samples project: GitHub - Unity-Technologies/arfoundation-samples at 2.1

Any idea about this? Thank you!

Hey there!

After speaking to the team here’s what they sent me

“We believe this is a known issue (Android 11 issues · Issue #609 · Unity-Technologies/arfoundation-samples · GitHub). This issue has been fixed in the latest AR Foundation 4.1 preview package, and will be fixed in the verified versions of AR Foundation this week.”

@Shaunyowns - I am facing the same issue but I am using ARCore separately not via Foundation as one of the plugin was incompatible with AR-Foundation’s set up requirement.
Now would it be possible for you the confirm the version of ARCore SDK where I can find this fix ?

i cant find the verified version of that package, after 2.1.0 version.

I also facing the same issue in the Samsung phone after updating the Feb-21 android patch update.

1 Like

Same issue here.

Also have the same problem on 2020.2.5f1 with Android 11. Pretty sure it’s a bug since it’s fine by using Android 10

Can you guys provide a workaround or proper fix in the ARFoundation 3 and ARCore 3 package?

For issues with ARCore, it is advised you post this on the Google ARCore SDK Forums: https://developers.google.com/ar/community

I faced this issue on my project and fixed it by replacing arcore_client.aar to the latest version provided by Google.

But we use unity as a module in our android application with “Export Project” option.

If this can help…

Will it be fixed for Unity 2018 LTS?