This is my first code,i didnt program in unity before:
public class miscare : MonoBehaviour {
float speed = 10.0f;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void UpdateFixed () {
Rigidbody2D myRigidbody = GetComponent<Rigidbody2D>();
if (Input.GetButton("Horizontal"))
myRigidbody.AddForce(Vector2.right * speed);
}
}
The square isnt moving,no errors.
Please help