Not playing Audio after built in unity WebGl

I am using Unity 2022.3.8f1. I want to play an audio from the URL in unity WebGL. My audio from URL is being played in unity software but when I try to built and run in WebGL my audio doesn’t play. I am writing the code I used.

using (UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(audioURL, AudioType.MPEG))
{
yield return www.SendWebRequest();

if (www.result == UnityWebRequest.Result.ConnectionError || www.result == UnityWebRequest.Result.ProtocolError)
{
Debug.LogError("Error fetching audio: " + www.error);:wink:
}
else
{
AudioClip audioClip = DownloadHandlerAudioClip.GetContent(www);
audioSource.clip = audioClip;
audioSource.Play();
}
}

is it returning any form of error in the web console?