After calling ParticleSystem.Pause or ParticleSystem.Simulate,
If call the ParticleSystem.Play,
ParticleSystem that is set to SubEmitters will not play.
(because life does not come though I appear, a result, the particle are left to the screen all the time)
(unity 3.5.7f6)
Is the method of resuming known?
Any help would be appreciated, Thanks!