I am evaluating the particle system in Unity and have some questions.
There does not appear to be any obvious controls for controlling individual particle behavior over the life of that single particle.
Example: If I want to set the angular velocity to accelerate form 1 to 20 for each particle spawned, I do not see where I can do this.
I have tried using the Animation Graph Editor for this, but it is applying the settings based on time, rather than individual particle life.
Is there an option for this that I have not found?
Thanks