because right now it sort of renders everything even if the camera cant see it, i dont want to disable the not render’d objects just make it so they dont render untill you get close enough…
if possible how would i do this, i googled and searched and all i could find was detail distance not render…
well for some reason after generating a mass amount of rooms it seems to lag more then when after generating 100 rooms…
100 rooms doesn’t lag at all… 500 rooms still no lag… 1000 rooms starts to lag 2000 almost impossible to move 5000 rooms your frozen for entirety unless alien-ware computer…
Do the rooms you generate have scripts or other stuff attached to them? if so try disabling them if they are too far away from you, i think that might speed up everything abit.