Hey everyone.
I haven’t been working with Unity but for a few days and have managed to start creating the isometric game I want.
I’m having some trouble trying to figure out how to attack an enemy that gives the Player a type of color to paint collider sprites a certain color once per “kill” (if you will). I plan on having 5 enemies that give the player different colors to then paint objects in the scene, but having gone through all the tutorials I can find, I haven’t had much luck with it.
Using the Free version of Unity and 2018.4.14f1 build.