Not Use to MUSE In Unity Editor

NullReferenceException: Object reference not set to an instance of an object
Unity.Muse.AppUI.UI.LocalizedTextElement.OnTableFound (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:221)
Unity.Muse.AppUI.UI.LocalizedTextElement.UpdateTextWithCurrentLocale () (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:202)
Unity.Muse.AppUI.UI.LocalizedTextElement.OnLangContextChanged (Unity.Muse.AppUI.UI.ContextChangedEvent`1[T] evt) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:133)
Unity.Muse.AppUI.UI.VisualElementExtensions+<>c__DisplayClass23_0`1[T].<RegisterContextChangedCallback>g__SendContextChangedEventLocal|0 () (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Extensions/VisualElementExtensions.cs:545)
Unity.Muse.AppUI.UI.VisualElementExtensions+<>c__DisplayClass23_0`1[T].<RegisterContextChangedCallback>g__OnAttached|1 (UnityEngine.UIElements.AttachToPanelEvent attachToPanelEvent) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Extensions/VisualElementExtensions.cs:551)
UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.PropagationPhase propagationPhase) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventCallback.cs:79)
UnityEngine.UIElements.EventCallbackRegistry.InvokeCallbacks (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.PropagationPhase propagationPhase) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventCallbackRegistry.cs:353)
UnityEngine.UIElements.CallbackEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:263)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:189)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:173)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetAndDefaultPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:180)
UnityEngine.UIElements.VisualElement.HasChangedPanel (UnityEngine.UIElements.BaseVisualElementPanel prevPanel) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElement.cs:1410)
UnityEngine.UIElements.VisualElement.SetPanel (UnityEngine.UIElements.BaseVisualElementPanel p) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElement.cs:1354)
UnityEngine.UIElements.VisualElement+Hierarchy.SetParent (UnityEngine.UIElements.VisualElement value) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:722)
UnityEngine.UIElements.VisualElement+Hierarchy.Insert (System.Int32 index, UnityEngine.UIElements.VisualElement child) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:471)
UnityEngine.UIElements.VisualElement+Hierarchy.Add (UnityEngine.UIElements.VisualElement child) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:430)
UnityEngine.UIElements.VisualElement.Add (UnityEngine.UIElements.VisualElement child) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:119)
Unity.Muse.Chat.ChatElementWrapper.SetupChatElement (Unity.Muse.Chat.ChatElementBase& element, Unity.Muse.Chat.MuseMessage message, System.Boolean hideIfEmpty) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/ChatElementWrapper.cs:60)
Unity.Muse.Chat.ChatElementWrapper.SetData (System.Int32 index, System.Object data, System.Boolean isSelected) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/ChatElementWrapper.cs:42)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].ContinueUpdateElements () (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/UI/Utils/AdaptiveListView.cs:383)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].DoRefreshList (System.Boolean fullRefresh) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/UI/Utils/AdaptiveListView.cs:188)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].EndUpdate (System.Boolean scrollToEnd) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/UI/Utils/AdaptiveListView.cs:245)
Unity.Muse.Chat.MuseConversationPanel.Populate (Unity.Muse.Chat.MuseConversation conversation) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/MuseConversationPanel.cs:37)
Unity.Muse.Chat.MuseChatView.ChangeConversation (Unity.Muse.Chat.MuseConversation conversation) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/MuseChatView.cs:320)
Unity.Muse.Chat.MuseChatView.OnDataChanged (Unity.Muse.Chat.MuseChatUpdateData data) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/MuseChatView.cs:509)
Unity.Muse.Chat.MuseEditorDriver.ConvertAndPushConversation (Unity.Muse.Chat.BackendApi.Model.ClientConversation conversation) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Scripts/MuseEditorDriver.cs:843)
Unity.Muse.Chat.WebAPI+<>c__DisplayClass24_0.<GetConversation>g__RequestTick|0 () (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Scripts/WebApi/WebAPIConversations.cs:183)
Unity.Muse.Chat.EditorLoopRegistration+<>c__DisplayClass1_0.<Register>b__0 () (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Scripts/EditorLoopUtilities.cs:22)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:381)

Unity Version : 2022.3.29f1
Use Muse Version : 1.1.1-pre.1 (Oct 01, 2024)
Use Localization Version : 1.4.5 (Sep 20, 2023)

"I tried to use Muse, but the Chat function is unavailable due to a LocalizeTable conflict. I reinstalled both packages, but it’s still unusable due to the same issue.

I am Korean."

Thank you for reporting this. This is a known bug and we’re currently working to get this resolved. Apologies for any inconveniences this has caused.

Muse is being replaced with Unity AI and all Muse experimental packages are now sunset. Read more about Unity AI here: Unity AI: AI Game Development Tools & RT3D Software | Unity