Not Use to MUSE In Unity Editor

NullReferenceException: Object reference not set to an instance of an object
Unity.Muse.AppUI.UI.LocalizedTextElement.OnTableFound (UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationHandle`1[TObject] op) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:221)
Unity.Muse.AppUI.UI.LocalizedTextElement.UpdateTextWithCurrentLocale () (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:202)
Unity.Muse.AppUI.UI.LocalizedTextElement.OnLangContextChanged (Unity.Muse.AppUI.UI.ContextChangedEvent`1[T] evt) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Components/LocalizedTextElement.cs:133)
Unity.Muse.AppUI.UI.VisualElementExtensions+<>c__DisplayClass23_0`1[T].<RegisterContextChangedCallback>g__SendContextChangedEventLocal|0 () (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Extensions/VisualElementExtensions.cs:545)
Unity.Muse.AppUI.UI.VisualElementExtensions+<>c__DisplayClass23_0`1[T].<RegisterContextChangedCallback>g__OnAttached|1 (UnityEngine.UIElements.AttachToPanelEvent attachToPanelEvent) (at ./Library/PackageCache/com.unity.muse.common@2.0.5/ThirdParty/AppUI/Runtime/UI/Extensions/VisualElementExtensions.cs:551)
UnityEngine.UIElements.EventCallbackFunctor`1[TEventType].Invoke (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.PropagationPhase propagationPhase) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventCallback.cs:79)
UnityEngine.UIElements.EventCallbackRegistry.InvokeCallbacks (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.PropagationPhase propagationPhase) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventCallbackRegistry.cs:353)
UnityEngine.UIElements.CallbackEventHandler.HandleEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:263)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:189)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:173)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetAndDefaultPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/Events/EventHandler.cs:180)
UnityEngine.UIElements.VisualElement.HasChangedPanel (UnityEngine.UIElements.BaseVisualElementPanel prevPanel) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElement.cs:1410)
UnityEngine.UIElements.VisualElement.SetPanel (UnityEngine.UIElements.BaseVisualElementPanel p) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElement.cs:1354)
UnityEngine.UIElements.VisualElement+Hierarchy.SetParent (UnityEngine.UIElements.VisualElement value) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:722)
UnityEngine.UIElements.VisualElement+Hierarchy.Insert (System.Int32 index, UnityEngine.UIElements.VisualElement child) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:471)
UnityEngine.UIElements.VisualElement+Hierarchy.Add (UnityEngine.UIElements.VisualElement child) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:430)
UnityEngine.UIElements.VisualElement.Add (UnityEngine.UIElements.VisualElement child) (at /Users/bokken/build/output/unity/unity/ModuleOverrides/com.unity.ui/Core/VisualElementHierarchy.cs:119)
Unity.Muse.Chat.ChatElementWrapper.SetupChatElement (Unity.Muse.Chat.ChatElementBase& element, Unity.Muse.Chat.MuseMessage message, System.Boolean hideIfEmpty) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/ChatElementWrapper.cs:60)
Unity.Muse.Chat.ChatElementWrapper.SetData (System.Int32 index, System.Object data, System.Boolean isSelected) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/ChatElementWrapper.cs:42)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].ContinueUpdateElements () (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/UI/Utils/AdaptiveListView.cs:383)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].DoRefreshList (System.Boolean fullRefresh) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/UI/Utils/AdaptiveListView.cs:188)
Unity.Muse.Chat.AdaptiveListView`2[TD,TV].EndUpdate (System.Boolean scrollToEnd) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/UI/Utils/AdaptiveListView.cs:245)
Unity.Muse.Chat.MuseConversationPanel.Populate (Unity.Muse.Chat.MuseConversation conversation) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/MuseConversationPanel.cs:37)
Unity.Muse.Chat.MuseChatView.ChangeConversation (Unity.Muse.Chat.MuseConversation conversation) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/MuseChatView.cs:320)
Unity.Muse.Chat.MuseChatView.OnDataChanged (Unity.Muse.Chat.MuseChatUpdateData data) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Window/MuseChatView.cs:509)
Unity.Muse.Chat.MuseEditorDriver.ConvertAndPushConversation (Unity.Muse.Chat.BackendApi.Model.ClientConversation conversation) (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Scripts/MuseEditorDriver.cs:843)
Unity.Muse.Chat.WebAPI+<>c__DisplayClass24_0.<GetConversation>g__RequestTick|0 () (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Scripts/WebApi/WebAPIConversations.cs:183)
Unity.Muse.Chat.EditorLoopRegistration+<>c__DisplayClass1_0.<Register>b__0 () (at ./Library/PackageCache/com.unity.muse.chat@1.1.1-pre.1/Editor/Scripts/EditorLoopUtilities.cs:22)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at /Users/bokken/build/output/unity/unity/Editor/Mono/EditorApplication.cs:381)

Unity Version : 2022.3.29f1
Use Muse Version : 1.1.1-pre.1 (Oct 01, 2024)
Use Localization Version : 1.4.5 (Sep 20, 2023)

"I tried to use Muse, but the Chat function is unavailable due to a LocalizeTable conflict. I reinstalled both packages, but it’s still unusable due to the same issue.

I am Korean."

Thank you for reporting this. This is a known bug and we’re currently working to get this resolved. Apologies for any inconveniences this has caused.