so im using this script…
var timeLimit : float = 60; // 1 minute timer
var nextMap : String = "zone2"; // Change this to next level for each scene.
Invoke("NextMap", timeLimit);
function NextMap() {
Application.LoadLevel(nextMap);
}
and it is flat out not working.
its on javascript, the scenes are loaded into the builder, why isnt it working?
We're going to need to now how it isn't working. Are you getting an error? Is it running but just not switching levels? Try debugging to the log in NextMap() so you know the function is being executed.
– Cainsdo yourself
– ABD