Hello, tell me, please, I have a Gameobject variable in my code, it is empty, an object will be added there during the game.
How do I make sure that there is no error due to the fact that Gameobject is empty?
I searched the Internet, but I didn’t find any clear information for myself.
Make sure the variable is not null before doing something with it:
if (myVariable != null) {
// Do stuff with myVariable here.
}
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Use the implicit conversion UnityEngine.Object to bool.
if (obj) // obj must be a class derived from UnityEngine.Object
{
// the object exists.
}
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Thank you all for your help