I have this script:
public var Spawn = Vector3(0,10,0);
public var Player: Transform;
var Dead = true;
function Update()
{
Debug.Log(""+Player);
if(Input.anyKeyDown)
{
Network.Instantiate(Player, Spawn, Quaternion.zero, 1); //Line 9
Screen.lockCursor = true;
Network.Destroy(gameObject);
}
}
Everytime the input is received i get this error:
NullReferenceException: Object reference not set to an instance of an object
Deathscript.Update () (at Assets/Scripts/Deathscript.js:9)
The Player var is set as shown here:
Can anyone help me with this