Hi everyone, I don't know if it is a bug but I get a NullReferenceException in the UnityEngine.Object.get_name() method. This happens even if I test if the object is null. Something like :
foreach( Object obj in myReferencedObjects )
{
if( obj != null )
{
Debug.Log( "Object : " + obj.name + "
" );
}
}
What could cause a NullReferenceException in this case ?