Im trying to make a detection code for my player but
it gives me NullReferenceException: Object reference not set to an instance of an object
Here is my code:
var target : Transform;
function Update(){
var hit : RaycastHit;
var fwd = transform.TransformDirection (Vector3.forward);
if (Physics.Raycast (transform.position, fwd, 100)) {
if(hit.collider.tag == "Enemy"){
if(target.renderer.isVisible){
isZoomed = true;
}
}
}
}