Help!
I was using Unity fine until just a few moments ago when I had a BSOD with BAD_POOL error. Since doing this, I now can’t open any of my projects correctly.
It shows me the assets, but nothing in Hierarchy and if I go to Editor view, it is blank and if I go to game view again it is blank.
In the debug console in game view, if I click on “Open Editor Log”, this followinng is displayed:
Initialize mono
Direct3D:
Version: Direct3D 9.0c [atiumdag.dll 7.14.10.643]
Renderer: ATI MOBILITY RADEON HD 3650
Vendor: ATI
VRAM: 512 MB
LicenseInfo:InitializeProtection
open PACE from our own executable
opened PACE, get info…
checked authorization, authstate=100 r=0
ReadDeveloperData
ReadTokens
C:/Users/si/Desktop/Unity Projects/TopDownTest
Mono: successfully reloaded assembly
Updating assets - GUID: 00000000000000001000000000000000…
done: hash - b3795fd68ab4f27992613b8acfafba21
Updating library/editorbuildsettings.asset - GUID: 0000000000000000b000000000000000…
done: hash - d03ef7c4fe709c9586f33d65014b3f03
Updating library/networkmanager.asset - GUID: 0000000000000000a000000000000000…
done: hash - 6d8cbd47ad5a9022a015765b686c1053
Updating library/buildplayer.prefs - GUID: 00000000000000005000000000000000…
done: hash - 03f71213fbc619fdf2c5bfbbd1780f60
Updating library/projectsettings.asset - GUID: 00000000000000004000000000000000…
done: hash - 08bfc28d859bd7a126a257980e7a6b3d
Updating library/qualitysettings.asset - GUID: 00000000000000009000000000000000…
done: hash - ea5ccef6d60594380a78c9e34a02eeb8
Updating library/tagmanager.asset - GUID: 00000000000000003000000000000000…
done: hash - 2f1686372e77e4f3c510469739082008
Updating library/editorsettings.asset - GUID: 0000000000000000c000000000000000…
done: hash - be195a9d98d55caa8f41b0fdfb0bbec5
Updating library/dynamicsmanager.asset - GUID: 00000000000000008000000000000000…
done: hash - 0a202696f9c21bf69324c8212f612d15
Updating library/audiomanager.asset - GUID: 00000000000000006000000000000000…
done: hash - 9fb9c957e6a1da942770963c32de23b1
Updating library/inputmanager.asset - GUID: 00000000000000002000000000000000…
done: hash - f49bcd0a7aabbee02776e8c02f1a9975
Updating library/timemanager.asset - GUID: 00000000000000007000000000000000…
done: hash - 1456d9aea04a8533d696f7a7b233b9c6
Updating library/networkmanager.asset - GUID: 0000000000000000a000000000000000…
done: hash - 6d8cbd47ad5a9022a015765b686c1053
Updating library/projectsettings.asset - GUID: 00000000000000004000000000000000…
done: hash - 08bfc28d859bd7a126a257980e7a6b3d
Updating library/qualitysettings.asset - GUID: 00000000000000009000000000000000…
done: hash - ea5ccef6d60594380a78c9e34a02eeb8
Updating library/tagmanager.asset - GUID: 00000000000000003000000000000000…
done: hash - 2f1686372e77e4f3c510469739082008
Updating library/dynamicsmanager.asset - GUID: 00000000000000008000000000000000…
done: hash - 0a202696f9c21bf69324c8212f612d15
Updating library/audiomanager.asset - GUID: 00000000000000006000000000000000…
done: hash - 9fb9c957e6a1da942770963c32de23b1
Updating library/inputmanager.asset - GUID: 00000000000000002000000000000000…
done: hash - f49bcd0a7aabbee02776e8c02f1a9975
Updating library/timemanager.asset - GUID: 00000000000000007000000000000000…
done: hash - 1456d9aea04a8533d696f7a7b233b9c6
Updating assets/topdownscene1.unity - GUID: a7a69121236f3b7419718de1ffb78b61…
done: hash - 06f906411777d27ed8529d794b62c966
Mono: successfully reloaded assembly
Reload assembly time: 0.259028
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.GUILayoutUtility.EndLayoutGroup ()
UnityEngine.GUILayout.EndHorizontal ()
UnityEditor.ConsoleWindow.OnGUI ()
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[ ] parameters, System.Globalization.CultureInfo culture) [0x00000]
(Filename: Line: -1)
Please help! I’ve lost everything until this is resolved. I have tried reinstalling and it has made no difference!
I am on Vista 64.
Many thanks
More information:
It won’t even load the IslandDemo project that ships with it (same result).
I have tried booting into Windows 7, installing unity for the first time there, then the very first time it opened it loaded IslandDemo (as you’d expect) and now it will not open any single project in Windows 7 either on a fresh install. Even now if I try and open the IslandDemo project, I get nothing but the assets.
Can anyone explain what the heck is going on here please? I now can’t use Unity3D or work with any of my projects until this is resolved.
Ok I’ve managed to get the other projects working by right clicking the scene on the Asset panel and clicking Open, but this will not work on the project that was open at the time of the crash.
Any ideas how I can save this project please?
Restore from an earlier backup, silly goose.
I’ve recreated the project, luckily it wasn’t too complex. I’m now making 2 backup copies of this project going forward seeing as Unity is so buggy.
Cheers
duke_1
January 7, 2010, 11:36pm
6
This really sounds like a hardware problem. I’d be surprised if everything else runs just fine.