Script:
var target : Transform;
var moveSpeed = 3;
var rotationSpeed = 3;
var myTransform : Transform;
function Awake()
{
myTransform = transform;
}
function Start()
{
target = GameObject.FindWithTag(“Player”).transform;
}
function Update(){
transform.LookAt(Vector3(target.position.x, transform.position.y, target.position.z));
myTransform.Translate(Vector3.foward * moveSpeed * Time.deltaTime);
}
This is my error:
NullReferenceException: Object reference not set to an instance of an object
Boo.Lang.Runtime.RuntimeServices.InvokeBinaryOperator (System.String operatorName, System.Object lhs, System.Object rhs)
AIFollow.Update () (at Assets/AIFollow.js:19)
What am I failing to assign?