NullReference Exeption thrown even when checked against

Hi,

I know this question has been asked before but looking at the answers I couldn’t understand what the issue is. Attached is the image of the code in question. I’m checking if something is null or not and that check is throwing a NullReference Exception.

Can someone help get rid of this error?

Thanks!

I believe that unity has a problem with finding that gameObject you are looking for, therefore it is not able to to chcek if it is null or not. Unity not knows which object to compare - so it throws NullReference Exception…

I guess, that

transform.Find(...)

returns null. Consequently,

transform.Find(...).gameObject

throws NullReference Exception.