NullReferenceException means that the object doesn’t exist. Namely, in the cameraFollow script, camStatus is null because GetComponent is returning null. If all the scripts are on the same object, you want to use gameObject.GetComponent(…);. If it’s on a different object, you have to have a reference to it before getting a component from it.
Another tip: Don’t use GetComponent in an Update. Do this
var camStatus : floorScript;
function Start()
{
//get your component here
}
function Update()
{
//use your variable here
}