NullReferenceException

Hi i’m new in making game
i use unity for create my game and visual studio for my code and i have this message
NullReferenceException: Object reference not set to an instance of an object
Enemy.Update () (at Assets/Enemy.cs:17)
Can you help me please

I join my lign of code

using UnityEngine;
public class Enemy : MonoBehaviour {
public float speed = 10f;
private Transform target;
private int waypointIndex = 0;
void start()
{
target = waypoints.points[0];
}
private void Update()
{
Vector3 dir = target.position - transform.position;
transform.Translate(dir.normalized * speed * Time.deltaTime, Space.World);
}
}

Sorry for my bad english

It is because it cannot find a value for target, and the reason it cannot find a value is because you have put void start() instead of void Start()
C# is case-sensitive, so you must make sure that everything is spelled correctly and with the right capitalisation.
Once you fix that, I expect you will get another error about target = waypoints.points[0]; because nowhere in your script have you set up an array called waypoints

thank you for your responce i do that and know everything it’s good ahah :slight_smile: