Hello guys,
I have been trying to get a script to work, or rather create a working script that will simply find the number of certain gameObjects in a scene then pass that number onto a Variable.
I have tried a number of things but nothing so far is working. I am no pro of C# but I am learning fast!
There is not much point to it, but here is what I have tried!
public float startTime;
public string currentTime;
public int buildings;
void Start () {
GameObject.FindGameObjectsWithTag ("building").Length
}
// Update is called once per frame
void Update () {
startTime -= Time.deltaTime;
currentTime = string.Format ("{0:0.0}", startTime);
if (startTime <= 0) {
if (buildings <= 0) {
Application.LoadLevel (0);
}
if (buildings >= 0 ) {
Application.LoadLevel (1);
}
}
}
void OnGUI() {
GUI.Button(new Rect (10,10,100,45), currentTime);
}
}
So It works as
Once the time runs out the script looks to see if all gameOjects have been destroyed, if it is true or false then it sends the player to a certain level.
The only issue I am having is getting the number of buildings in the scene into a variable
Thanks for any help guys!