Number won't increment over 1.

I need to increment my int every time the player enters a zone with a certain tag.

But my script doesn’t allow the number to grow larger than 1 for some reason.
I think its just something simple i overlooked, But here’s my code:

	void OnTriggerEnter(Collider other) {
		if (other.tag == "score tag") {
			points =+ 1;
			Destroy(other.gameObject);
			scoreText.text = ""+points;
		}

You should be doing points += 1 or points++ instead of points =+ 1. Your version is simply always assigning the value +1 to points :slight_smile: