Hi every one,
Can I use nVidia Fx composer to author shaders for
Unity?
If I can, which language is used to create shaders for Unity, I meab Cg or HLSL.
Thank you very much,
![]()
Hi every one,
Can I use nVidia Fx composer to author shaders for
Unity?
If I can, which language is used to create shaders for Unity, I meab Cg or HLSL.
Thank you very much,
![]()
You can’t use FX Composer directly, but it should be pretty easy to translate its Cg shaders into shaderlab ones.
Thanks Daniel Brauer for your kind replay.
so I think our shaderlab uses Cg for shader authoring?
is there any visual authoring tool to author our shaders for Unity just like FX composer ![]()
Thanks a lot,
Unfortunately not yet. There is only shaderlab, which uses Cg or GLSL for the programmable pipeline. People have requested a visual shader editor on Uservoice, so you should vote for it there.
There is Strumpy, very nice. I’m going to exploit Composer…