nVidia Fx Composer + Unity

Hi every one,

Can I use nVidia Fx composer to author shaders for

Unity?

If I can, which language is used to create shaders for Unity, I meab Cg or HLSL.

Thank you very much,

:slight_smile:

You can’t use FX Composer directly, but it should be pretty easy to translate its Cg shaders into shaderlab ones.

Thanks Daniel Brauer for your kind replay.

so I think our shaderlab uses Cg for shader authoring?

is there any visual authoring tool to author our shaders for Unity just like FX composer :slight_smile:

Thanks a lot,

Unfortunately not yet. There is only shaderlab, which uses Cg or GLSL for the programmable pipeline. People have requested a visual shader editor on Uservoice, so you should vote for it there.

There is Strumpy, very nice. I’m going to exploit Composer…