Just in case anyone misses it and falls in.
5 Likes
I’ve been waiting for this feature since forever. Nice to have it finally.
No need to do weird hacks like disabling whole terrain / ignoring collisions.
Same, it’s perfect.
When I saw the thread title, I thought it’s about the mathematical notation that describes the limiting behavior of a function when the argument tends towards a particular value or infinity.
2 Likes
Is there the same feature for walls?