Some older threads allude to a bug in Unity that drops UV maps from OBJ files when they are imported. Is this issue still in 1.5.1 and if so, is it scheduled to be resolved with 1.6 or ??
Thanks,
Steve
Some older threads allude to a bug in Unity that drops UV maps from OBJ files when they are imported. Is this issue still in 1.5.1 and if so, is it scheduled to be resolved with 1.6 or ??
Thanks,
Steve
I beleive that the UVs get imported correctly if you also include the .mat file that gets created when exporting to .obj in the project.